Design Journal
Loot the World #4: The Evolution of Loot the Wo...
With the game's artwork now fully underway in preparation for launch, Lloyd takes us through Loot the World's logo journey from start to finish.
Loot the World #4: The Evolution of Loot the Wo...
With the game's artwork now fully underway in preparation for launch, Lloyd takes us through Loot the World's logo journey from start to finish.
Loot the World #3: Perfect vs. Hidden Misinform...
In this Design Journal entry, Chris dives into the maths and psychology behind Loot the World, exploring how Information Theory, imperfect knowledge, and human greed shape player decisions.
Loot the World #3: Perfect vs. Hidden Misinform...
In this Design Journal entry, Chris dives into the maths and psychology behind Loot the World, exploring how Information Theory, imperfect knowledge, and human greed shape player decisions.
Loot the World #2: The Underlying Mathematics o...
This Design Journal entry for Loot the World details the underlying mathematical design of the game's economy, focusing on two key elements: Gold and Actions.
Loot the World #2: The Underlying Mathematics o...
This Design Journal entry for Loot the World details the underlying mathematical design of the game's economy, focusing on two key elements: Gold and Actions.
Loot the World #1: The Game Design Lesson That ...
A behind-the-scenes look at how Loot the World evolved from a simple idea into a fully fledged strategy game, and why avoiding “puzzle logic” became our core design philosophy.
Loot the World #1: The Game Design Lesson That ...
A behind-the-scenes look at how Loot the World evolved from a simple idea into a fully fledged strategy game, and why avoiding “puzzle logic” became our core design philosophy.